Back to school!

Tomorrow we’re heading back to the classroom. We’ve had a very productive week-and-a-bit off, and I’m looking forward to seeing the other groups’ progress. Over the break I managed to do an art pass on our courtyard area (our second location), and I think it turned out pretty decent! Still to do is the lighting, [...]

Posted at 11pm on 5/4/08 | no comments; | Filed Under: Game Design | read on

The Week of Work!

Hey guys, sorry for not posting last week! Our entire class has been working extremely hard to hit our next milestone! Officially milestone 3 (Alpha) was last Wednesday,  but we’re not being graded until the week of May 5th, so we’re working really hard to get everything up to snuff. Alpha is defined as “feature [...]

Posted at 1am on 4/28/08 | no comments; | Filed Under: Game Design | read on

About

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For as long as I can remember I have enjoyed the challenge of a good game. Whether it’s something as simple as Snakes and Ladders, or something with a few more variables such as Unreal Tournament, I’m up for a game. Over the past few years I have begun to explore my own ideas, on paper and in-game. I have discovered that the challenge of taking an idea from my head and transforming it into something I can share with others can be just as fun and rewarding as the end product.

A bit about myself…

sasha-dunfee1.jpgMy name is Sasha Dunfee, and I am a Game Design student studying at Vancouver Film School in beautiful British Columbia. A recent high school graduate, VFS is my first outing into the post-secondary world. I’ll use this blog to share with you a little insight as to what it’s like to be a student at VFS.


vfs_logo_white.gif Vancouver Film School (VFS) is a post-secondary entertainment arts school training students in 14 production-oriented programs. Sasha won a full scholarship worth $25,000 to the VFS Game Design program, generously sponsored by Electronic Arts as part of VFS’s Game Design Expo 2007.